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pycodegen
lbmpy
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cython
into
master
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Michael Kuron
requested to merge
cython
into
master
4 years ago
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aa97a240
Delete createindexlistcython.pyx
· aa97a240
Michael Kuron
authored
4 years ago
lbmpy/boundaries/createindexlistcython.pyx deleted
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# Workaround for cython bug
# see https://stackoverflow.com/questions/8024805/cython-compiled-c-extension-importerror-dynamic-module-does-not-define-init-fu
WORKAROUND
=
"
Something
"
import
cython
ctypedef
fused
IntegerType
:
short
int
long
long
long
unsigned
short
unsigned
int
unsigned
long
@cython.boundscheck
(
False
)
@cython.wraparound
(
False
)
def
create_boundary_index_list_2d
(
object
[
IntegerType
,
ndim
=
2
]
flag_field
,
int
nr_of_ghost_layers
,
IntegerType
boundary_mask
,
IntegerType
fluid_mask
,
object
[
int
,
ndim
=
2
]
stencil
):
cdef
int
xs
,
ys
,
x
,
y
cdef
int
dirIdx
,
num_directions
,
dx
,
dy
xs
,
ys
=
flag_field
.
shape
boundary_index_list
=
[]
num_directions
=
stencil
.
shape
[
0
]
for
y
in
range
(
nr_of_ghost_layers
,
ys
-
nr_of_ghost_layers
):
for
x
in
range
(
nr_of_ghost_layers
,
xs
-
nr_of_ghost_layers
):
if
flag_field
[
x
,
y
]
&
fluid_mask
:
for
dirIdx
in
range
(
1
,
num_directions
):
dx
=
stencil
[
dirIdx
,
0
]
dy
=
stencil
[
dirIdx
,
1
]
if
flag_field
[
x
+
dx
,
y
+
dy
]
&
boundary_mask
:
boundary_index_list
.
append
((
x
,
y
,
dirIdx
))
return
boundary_index_list
@cython.boundscheck
(
False
)
@cython.wraparound
(
False
)
def
create_boundary_index_list_3d
(
object
[
IntegerType
,
ndim
=
3
]
flag_field
,
int
nr_of_ghost_layers
,
IntegerType
boundary_mask
,
IntegerType
fluid_mask
,
object
[
int
,
ndim
=
2
]
stencil
):
cdef
int
xs
,
ys
,
zs
,
x
,
y
,
z
cdef
int
dirIdx
,
num_directions
,
dx
,
dy
,
dz
xs
,
ys
,
zs
=
flag_field
.
shape
boundary_index_list
=
[]
num_directions
=
stencil
.
shape
[
0
]
for
z
in
range
(
nr_of_ghost_layers
,
zs
-
nr_of_ghost_layers
):
for
y
in
range
(
nr_of_ghost_layers
,
ys
-
nr_of_ghost_layers
):
for
x
in
range
(
nr_of_ghost_layers
,
xs
-
nr_of_ghost_layers
):
if
flag_field
[
x
,
y
,
z
]
&
fluid_mask
:
for
dirIdx
in
range
(
1
,
num_directions
):
dx
=
stencil
[
dirIdx
,
0
]
dy
=
stencil
[
dirIdx
,
1
]
dz
=
stencil
[
dirIdx
,
2
]
if
flag_field
[
x
+
dx
,
y
+
dy
,
z
+
dz
]
&
boundary_mask
:
boundary_index_list
.
append
((
x
,
y
,
z
,
dirIdx
))
return
boundary_index_list
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